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Below is a thematic and conceptual analysis of the essay, with particular attention to how it resonates with ideas from Carlo Rovelli’s The Order of Time and the notion of time as an emergent, relational phenomenon. I will walk through the key points of the essay—especially the last part, the Thought-Experiment about “linearity of time”—and highlight parallels to Rovelli’s insights about the fluidity and subjectivity of time. 1. Systemic Approaches and Emergent Complexity Essay Context \t•\tThe essay begins by noting that many audio-visual compositions (e.g., in TouchDesigner) already use node-based systems where inputs and outputs form a network. \t•\tThe approach to “multi-layered system art” involves referencing or building on existing systems, in which states (on/off, module variations, interactions) combine to create higher-order, more complex behaviors. Link to The Order of Time \t•\tCarlo Rovelli discusses how time in physics emerges from relationships and interactions rather than existing as a universal backdrop. \t•\tSimilarly, the essay treats artistic outputs as emergent from nodal relationships and states. Each module’s state might appear simple (boolean or discrete), but collectively they form a complex system. \t•\tThis relational worldview parallels Rovelli’s “relational quantum mechanics,” which emphasizes how phenomena (and time) arise from networks of interactions rather than from a single, absolute framework. 2. Discrete and Continuous States: Analogies to Quantum and Relativity Essay Context \t•\tThe essay highlights how audio-visual systems often revolve around discrete states (e.g., boolean on/off, or 0/1) and can expand those to more complex enumerations (A, B, C, …). \t•\tIt also acknowledges continuous states (e.g., intensity of light or monetary value) that can be converted back into discrete thresholds if needed. Link to The Order of Time \t•\tRovelli points out that at the quantum level, reality (and by extension, time) may be granular or discrete (loop quantum gravity is often described as “quantized spacetime”). \t•\tAlthough the essay’s reference to boolean or enumerated states is not strictly about quantum mechanics, it still mirrors the broader idea that complex phenomena arise from fundamental modules or quanta. \t•\tContinuous variables (like intensity) are akin to classical fields in physics, which can also be discretized (in quantum field theory). This again mirrors Rovelli’s view that fundamental discrete units underlie continuous-seeming processes. 3. Visual State ↔ System State: The Core Concept Essay Context \t•\tA central point is the tight coupling between “system state” and “visual state.” The essay stresses that for an artwork, you must carefully design how internal system logic maps to external audio/visual expressions. \t•\tIt references examples from kinetic art and node-based software (TouchDesigner) where changes in inputs or module states yield corresponding changes in the visible or audible output. Link to The Order of Time \t•\tRovelli contends that our perception of time (the “flow”) emerges from how we, as observers, process events, memory, and entropy changes. \t•\tSimilarly, the essay’s focus on system ↔ visual mapping can be viewed as an artistic analogy to how physical processes (system states) must be “read” or “interpreted” by an observer (visual or audio output). \t•\tJust as there is no universal “now” in Rovelli’s view—only local time measurements—there is no single, canonical representation of a system’s internal logic. Each “module” or vantage point can have its own representation. 4. The “Thought-Experiment” on Time: Non-Linearity and User Interaction In the last part of the essay, the author proposes an interactive time-based artwork: \t1.\tInitial State \t•\tA grid layout where each module displays a digital clock (HH:MM) synced to real time. \t2.\tDistortion Through Interaction \t•\tUser interactions cause each clock’s rate to speed up or slow down depending on its spatial coordinates, illustrating the distortion or relative nature of time. \t3.\tTransformation of Visuals \t•\tAs interactions intensify, the clocks morph into alternative visualizations: analogue clocks, different digital styles, graphs, generative images, etc. This introduces chaos and multiplicity, reflecting how various “timelines” can co-exist. \t4.\tReset to Equilibrium \t•\tWhen interaction ceases, each clock gradually converges back to real time, suggesting a return to a default, socially-agreed notion of time. \t5.\tMultiple Users & Wave Interference \t•\tWith multiple users, the system’s “time” states can combine or “interfere,” creating an overlapping wave of transformations—no single linear narrative, but networked influences. Link to The Order of Time \t•\tRelativity of Time: Rovelli emphasizes that time flows differently based on perspective (e.g., gravity, velocity). In this artwork, the “time modules” each spin off into their own distinct rate—akin to local frames of reference in relativity. \t•\tNo Universal ‘Now’: The piece literally manifests multiple times side-by-side; each module might display or interpret time differently, reminiscent of Rovelli’s idea that there is no single universal present. \t•\tEmergence from Interaction: The essay’s multi-user interactions changing the artwork’s “time” echoes Rovelli’s point that measurement and observer relationships define what “time” we register. \t•\tReturn to an Apparent Order: The system re-synchronizes to real time when left alone, much like how in everyday life we default to a shared clock. Yet it reveals that this “order” is just one possible arrangement among many. 5. System-Based Art as a Lens on Time Essay Context \t•\tThe essay envisions “system art” as something that doesn’t rely on linear storytelling but rather on states, modules, and equilibrium vs. off-equilibrium conditions. \t•\tIt underscores how an artist can craft open-ended experiences, influenced by the number and type of participants. Link to The Order of Time \t•\tRovelli sees time’s arrow (the directionality of time) as coming from entropy and the psychological layering of memory. Here, the essay’s “arrow” is replaced by cyclical or branching states, with no fixed start or end. \t•\tThat openness to multiple evolutions or “paths” through a system is congruent with Rovelli’s notion that time isn’t a single line but a network of local experiences. 6. Conceptual and Practical Takeaways \t1.\tRelational Structure: Both Rovelli’s physics and the essay’s system-based approach underscore the importance of relationships over absolute frameworks. \t2.\tMulti-Layered States: The essay’s detailed breakdown of boolean/discrete/continuous states parallels the layered complexity of reality in quantum gravity and relativity. \t3.\tObserver-Dependent Output: The user’s interactions in the essay’s example shift the system’s state—akin to Rovelli’s discussion that observation and context define how we perceive time. \t4.\tEmergent Meaning: Whether in advanced physics or interactive art, “meaning” emerges from the interplay of constituent parts, rather than from any single, universal vantage. Concluding Thoughts The essay’s exploration of systemic, state-based audio-visual art resonates strongly with Carlo Rovelli’s view that time is not a monolithic, universally ticking clock but an emergent phenomenon arising from interactions, local conditions, and the observer’s frame of reference. By treating time, visuals, and user input as mutually dependent variables, the proposed artwork concept echoes Rovelli’s main thesis: that the “order of time” is fluid, relational, and shaped by observation. Ultimately, this system-based framework for art—where discrete and continuous states integrate, distort, and re-synchronize—mirrors Rovelli’s challenge to conventional ideas of linear, absolute time. It opens up a creative space for illustrating the complexity and subjectivity behind how humans (and machines) track, manipulate, and experience the passage of time.
Text written by Jeanyoon Choi
Ⓒ Jeanyoon Choi, 2025